Proud to announce Spookville: Cabin Escape
Background
The idea for Spookville started in January when it was too cold to go outside to play, and my son and I were at eachother's throats while we were playing Fortnite. I have always had an interest in game development so I pitched him the idea of making our own game. The rest is history.
The game is strongly influenced by Tim Burton's artistic and gothic style of story telling. We both enjoy films like Nightmare Before Christmast and Corpse Bride, so we tried to bring some of that style over into the art direction of our game. We like to describe it as "Tim Burton meets Fortnite".
We have gone through several iterations and ideas of what the game could be, and we are super happy with how it is shaping up now. We are working on rounding out the storyline but the core gameplay is there, a third person shooter adventure game with some horror aspects to it. We hope you enjoy the dev logs we will be posting on YouTube as we near a playable demo coming soon!
Spookville: Cabin Escape
Prepare to be gripped by a tale of supernatural powers as you unravel the chilling mystery that surrounds the cabin.
Status | In development |
Author | IndieScapeGames |
Genre | Adventure |
Tags | Cozy, Creepy, Cute, Horror, Singleplayer, Third-Person Shooter, Unity |
More posts
- Playable Pre-Alpha Now Available!Jun 21, 2024
- A 7-year look at our game development journeyMay 23, 2024
- Opinion Requested about our Sandbox modeMay 13, 2024
- 15 Months Into Our Third-Person ShooterMar 19, 2024
- Spookville's Official Trailer & Steam Page Now Up!Mar 14, 2024
- Gather and Build Mechanics, Bike Riding, and More!Mar 05, 2024
- Huge update, new enemy, health system, and new melee animationsJan 27, 2024
- Unity to Unreal TutorialsSep 25, 2023
- Goodbye Unity, Hello Unreal Engine 5Sep 23, 2023
- Update for July for Spookville: Cabin EscapeJul 30, 2023
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